Acceptance of a string by Pushdown Automaton
Step 1: Understanding the Interface
The simulation interface consists of four main components:
- PDA Configuration Panel: Located at the top-left, containing dropdown menus for selecting the automaton and input string
- Input Buffer Display: Shows the input string with visual highlighting of the current character being processed
- PDA Visualization: A graphical representation of the automaton with states and transitions
- Stack Display: Real-time visualization of the stack contents on the right side
- Available Transitions Panel: Shows all possible transitions from the current state
Step 2: Selecting a Pushdown Automaton
- In the PDA Configuration section, locate the "Select PDA" dropdown menu
- Choose from the available pushdown automata:
- Balanced Parentheses (0^n 1^n): Accepts strings with equal numbers of 0s followed by equal numbers of 1s
- Palindrome Checker: Accepts strings that read the same forwards and backwards
- Read the description that appears below the dropdown to understand what language the selected PDA accepts
Step 3: Choosing an Input String
- After selecting a PDA, use the "Select Input" dropdown menu
- Choose from the predefined input strings designed to demonstrate both accepting and rejecting cases
- The selected string will appear in the Input Buffer section, where each character is displayed in a separate box
Step 4: Starting the Simulation
- Click the Start button (blue button with play icon) to begin the simulation
- The simulation will initialize with:
- The PDA positioned at its initial state
- The stack containing the initial stack symbol (typically 'Z')
- The first character of the input string highlighted in purple
- Available transitions displayed in the right panel
Step 5: Executing Transitions
- Observe the Available Transitions panel on the right side
- Each transition is displayed in the format:
(current_state, input_symbol, stack_top) → (next_state, stack_operation)
- Click on any available transition to execute it
- Watch the following changes occur:
- The current state in the PDA diagram updates
- The input buffer advances to the next character (if input was consumed)
- The stack contents update based on the transition's stack operation
- New available transitions appear for the next step
Step 6: Monitoring the Stack
- The Stack panel shows the current contents with the top element clearly labeled
- Stack operations are visualized in real-time:
- Push operations: New symbols appear at the top
- Pop operations: Top symbols are removed
- No change: Stack remains unchanged for epsilon transitions
- The "Top of Stack" indicator shows the current top symbol or "Z (bottom)" when only the initial symbol remains
Step 7: Tracking Input Progress
- The Input Buffer uses color coding to show progress:
- Purple highlighting: Current character being processed
- Green background: Characters already processed
- Gray background: Characters yet to be processed
- Some transitions consume input (advance the pointer), while others are epsilon transitions (no input consumption)
Step 8: Understanding Acceptance and Rejection
Successful Acceptance: The simulation succeeds when:
- All input characters have been consumed (input buffer fully processed)
- The automaton reaches an accepting state
- The stack may or may not be empty (depending on acceptance criteria)
Rejection: The simulation fails when:
- No valid transitions are available from the current configuration
- The input is fully consumed but the automaton is not in an accepting state
Step 9: Using Control Features
- Step Back: Click the "Step Back" button (purple) to undo the last transition and return to the previous configuration
- Reset: Click the "Reset" button (red) to return to the initial state and restart the simulation
- Try Different Inputs: Use the reset function to experiment with different input strings on the same PDA
Step 10: Experimenting and Learning
- Try both accepting and rejecting strings to understand the difference
- Pay attention to how the stack is used to remember information
- Notice how different transitions become available based on the current state, input character, and stack top
- Experiment with the step-back feature to explore alternative execution paths