History of virtual reality

Refer to the following references to read more

  1. Sutherland, I. (1965). The Ultimate Display. Proceedings of the International Federation of Information Processing Congress (IFIP '65).
  2. Sutherland, I. (1968). A Head-Mounted Three Dimensional Display. Proceedings of the Fall Joint Computer Conference (AFIPS '68).
  3. SEGA VR. (n.d.). Retrieved from https://segaretro.org/Sega_VR
  4. Virtual Boy. (n.d.). Retrieved from https://www.nintendo.co.uk/Corporate/Nintendo-History/Nintendo-History-625945.html
  5. Lanier, J. (2017). Dawn of the New Everything: A Journey Through Virtual Reality. Henry Holt and Co.
  6. The Matrix (1999). Directed by The Wachowskis. Warner Bros. Pictures.
  7. Oculus VR. (n.d.). Retrieved from https://www.oculus.com/
  8. Bailenson, J. N. (2018). Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do. W. W. Norton & Company.