History of virtual reality
What was the name of the virtual reality system developed by SEGA in the 1990s?
What term is often used to describe the period in the 1990s when virtual reality experienced a surge in public interest followed by a decline?
Which movie released in 1999 portrayed a dystopian future where humans interacted in a virtual reality world called the Matrix?
What was the name of the virtual reality startup founded by Palmer Luckey, which later developed the Oculus Rift?
What year did Facebook acquire Oculus VR, the company behind the Oculus Rift?
Which of the following is NOT a major component of virtual reality systems?
True or False: Virtual reality technology has primarily been used for gaming and entertainment purposes.