Introduction to the VR System Frameworks and Development Tools
The experiment consists of three stations, each introducing a different aspect of VR interaction:
- Station 1 – VR Hardware Interaction
● Use the Meta Quest 3 VR controllers to grab and examine objects.
● Observe the headset’s design, tracking system, and internal components.
Station 2 – Learning about VR Systems
● Press a button to cycle through informational slides covering 3D modeling, game engines, and XR concepts.Station 3 – Lighting Manipulation in VR
● Use VR controllers to adjust a virtual lamp’s intensity and spot angle through sliders.
● Observe how changes in lighting affect the scene.
The experiment concludes after successfully completing all three tasks.