Introduction to the VR System Frameworks and Development Tools

The experiment consists of three stations, each introducing a different aspect of VR interaction:

  1. Station 1 – VR Hardware Interaction
    ● Use the Meta Quest 3 VR controllers to grab and examine objects.
    ● Observe the headset’s design, tracking system, and internal components.

  1. Station 2 – Learning about VR Systems
    ● Press a button to cycle through informational slides covering 3D modeling, game engines, and XR concepts.

  2. Station 3 – Lighting Manipulation in VR
    ● Use VR controllers to adjust a virtual lamp’s intensity and spot angle through sliders.
    ● Observe how changes in lighting affect the scene.

The experiment concludes after successfully completing all three tasks.