This experiment is designed to illustrate the Minimax Search algorithm in strategy games, focusing on its decision-making process.

Objectives

Interactive Decision Tree Visualization

  • Graphical representation of decision-making process.
  • Illustration of depth-first search and minimax decision rule.

Customizable Game Scenarios

  • Adjustable parameters like depth of search on different graphs with different values.
  • Insights into algorithm performance in various scenarios.

Optimal Move Selection and Adversarial Strategy

  • Showcase of strategic balance in move selection.
  • Emphasis on algorithm's response to opponent's actions.